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Endur Scaling

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Endur Scaling Credit to: @endur @biggyballs @Beyond-Mid Introduction Endur Scaling is a branch of Proven Ability Scaling. However, there are a substantial amount of key differences between the two scalings, which warranted the creation of this one. This document will hopefully explain to the fullest the complete rules of how the scaling works and how to use it properly. Rules of Endur Scaling PA (Proven Ability) Scaling moves from the proven to the provable when evaluating feats, it operates under the idea of Empirical Evidence and Logical Proof, which is contradictory to Stop’s scaling for example, which only emphasises Empirical Evidence and dismisses all logical evidence. ‘I’ll disclose shortly how to evaluate PA depending on the type of feat/statement presented, but first, I should elaborate on the fact that while scaling PA allows and heavily encourages interpretation and analysis, it does NOT support baseless assumptions like in Assumed Ability Scaling, known as Narrative or Normal Scaling otherwise; characters can never be scaled beyond what can be proven they can perform. Any given character can be comfortably scaled to where their feats are, and more so, they can be scaled slightly higher in certain categories if it’s provable without assumptions or vague interpretations that such scaling would be logically possible. On-screen and off-screen feats hold the same degree of importance, though it’s obviously easier to argue with on-screen feats, the only …

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